When I click curve and click control vertex, then I click a point using move tool, all points are selected. I think i did something to settings. Tell me the way to select only one point.
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Answer by
Sean Hill
Indeed this is a setting. When the setting is activated, every time you click on a point, it will automatically select all points. Use the official documentation page to find out how to change the settings for Snap function.
I am using Maya 2014, I exported the models as OBJs after I've done their UV mapping and did my work on Mudbox, however after I was done I decided I wanna modify the main model on Maya and fix the UVs accordingly. It did not work and I had to start from scratch, but what's driving me crazy is that even when I want to redo the Uv mapping I can't unfold or even move the UVs on the very basic model I started with. I exported the model in different file formats, deleted the history, but to no avail. The UV map has just became unresponsive. It only extracts, but does not unfold and whenever I change the UVs position in the UV texture editor (if it worked) and try to unfold them they revert to their previous fixed position, why is that happening?
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Answer by
Robert Polubinski
Since UV Mapping requires to be done in extra steps, I would like to recommended you check the official guide provided by the Autodesk. After you access the page, scroll down to the Related Topics. You will see that there are extended topics that explain exactly how to handle and manage the UV mappings.
When you install the application, you need to check the I want to try this product for 30 days box in the Product Information window, to click Next and to follow the provided steps. After this period, you will need to purchase the full version from Autodesk web page to keep using it.
Unfortunately, you can't upgrade your Maya software to the latest version because the upgrade can be applied only for 2009 version and above. Your version was released in 2006. However, if you need Maya 2015, you can purchase it from the official web page.
I am using Maya and need information about the Particle Rotation.
A
Answer by
Alex Urbach
You can use the information found on the Google Search results list. Access the page and you should see tutorials and guides on how to use the particle rotation. You'll learn faster, if you watch a video.
When I click curve and click control vertex, then I click a point using move tool, all points are selected. I think i did something to settings. Tell me the way to select only one point.
Indeed this is a setting. When the setting is activated, every time you click on a point, it will automatically select all points. Use the official documentation page to find out how to change the settings for Snap function.
I am using Maya 2014, I exported the models as OBJs after I've done their UV mapping and did my work on Mudbox, however after I was done I decided I wanna modify the main model on Maya and fix the UVs accordingly. It did not work and I had to start from scratch, but what's driving me crazy is that even when I want to redo the Uv mapping I can't unfold or even move the UVs on the very basic model I started with. I exported the model in different file formats, deleted the history, but to no avail. The UV map has just became unresponsive. It only extracts, but does not unfold and whenever I change the UVs position in the UV texture editor (if it worked) and try to unfold them they revert to their previous fixed position, why is that happening?
Since UV Mapping requires to be done in extra steps, I would like to recommended you check the official guide provided by the Autodesk. After you access the page, scroll down to the Related Topics. You will see that there are extended topics that explain exactly how to handle and manage the UV mappings.
Support page: http://download.autodesk.com/global/docs/maya2014/en_us/index.html?url=files/UV_mapping_overview_Introduction_to_UV_mapping.htm,topicNumber=d30e218945
I am working on a minion and some of the faces around the mouth are not visible, they are still there, but they are not visible. Any suggestions?
There are few things you need to check out in order to show the texture on the model:
Press 6 to show the textures on objects. It's a default key used for this procedure.
Check the source images folder in the project directory and make sure the textures are there.
Turn off Use Default Material in Shading menu for the view port.
One of this procedure should restore the complete view of textures for your current opened model.
When you install the application, you need to check the I want to try this product for 30 days box in the Product Information window, to click Next and to follow the provided steps. After this period, you will need to purchase the full version from Autodesk web page to keep using it.
Unfortunately, you can't upgrade your Maya software to the latest version because the upgrade can be applied only for 2009 version and above. Your version was released in 2006. However, if you need Maya 2015, you can purchase it from the official web page.
I am using Maya and need information about the Particle Rotation.
You can use the information found on the Google Search results list. Access the page and you should see tutorials and guides on how to use the particle rotation. You'll learn faster, if you watch a video.
Google Search results: http://goo.gl/l5vqF4
Use the first two websites from Autodesk to obtain the information easier.